A quick turntable of the minion's progress. Added alot more defining features, with some tops and tricks from gel-oh. Thinking I gotta define his shoes a bit better, then go into the real details
A blog to document my learning process in character development and design for Game and Animations
Friday, December 12, 2014
Wednesday, December 10, 2014
Some Edits for our Zbrush minion
So this time around, got a little more done. Decided to go for some clothing/armor. And his had is majorly starting to differentiate. I'm kinda liking this idea of his head being a skull. Or at least he always wears a skull, and his real head is underneath. Not sure, just kinda going with wherever the music takes me. As my music plays on shuffle, I start getting into other moods, and I let my zbrush do my talking. lol
Tuesday, December 9, 2014
Creature Mod
Taking from a 3D Sil provided by our professor, the class is all customizing it to become a completely unique little minion creature. So here the slight outline adjustments I've made so far.
More adjustments on Wednesday
Sunday, December 7, 2014
Sunday, November 9, 2014
Learning Zspheres.....
So the concept seems simple enough, but I think I'm missing some fundamental tricks to really shape things CORRECTLY. By correctly I mean, easiest to sculpt from.....
Thursday, November 6, 2014
Little detail added to the Bot of the week....
So I don't know texture applying all to well yet, so I just added some simple material colors to match the ref a little better. Added a bit of piping, some details to the legs and frame...
Tuesday, November 4, 2014
Maya Modeling Practice, Robo Project WIP 1
So I havent modeled in Maya in like a year, but I think I still got the basics down. Here's just about 2 hrs in, and it's already almost done. Lots of little details to touch on I guess, but I'm not sure we're getting into Texturing this week so all in all I'm liking it.
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